working on next mechanic implementation

This commit is contained in:
kai ohara 2025-02-04 21:28:52 -05:00
parent 35650b1ec3
commit 848e21cad2
5 changed files with 5 additions and 0 deletions

View File

@ -11,6 +11,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -139,6 +140,10 @@ public final class CoswayUtil extends JavaPlugin {
// Apply velocity in the opposite direction // Apply velocity in the opposite direction
entity.setVelocity(knockbackDirection.multiply(power).setY(1)); entity.setVelocity(knockbackDirection.multiply(power).setY(1));
}
@EventHandler
public void ev(PlayerChangedWorldEvent event) {
} }
private Player getNearestPlayer(Player sender, double radius) { private Player getNearestPlayer(Player sender, double radius) {
Location senderLoc = sender.getLocation(); Location senderLoc = sender.getLocation();